Contributed by B@rt.
This is a known problem. The drivers that come with the G400 are not 100% OpenGL compliant and therefore Blender will not run with them. The only 'solution' is the following work around:
This will disable any 3D hardware that you have on your computer, but it seems to solve many display problems. Try this:
1) Open the Control Panel
2) Open 'Display'
3) Select the 'Settings' tab.
4) Click 'Advanced'
5) Select the 'Performance' tab.
6) Set Hardware acceleration to 'None'.
7) Close all windows and reboot Windows
Another solution is to change the color depth to 24-bits (this is not tested for G300 cards):
1) Open the Control Panel
2) Open 'Display'
3) Select the 'Settings' tab.
4) Under 'Colors' change the setting to 24-bits
Blender will not be as fast as with 3D hardware now, but at least it will run and you can use it. If you need to play 3D games that need your hardware, don't forget to switch the Hardware Accelaration back on.
Contributed by anonymous.
Well if you have Windows 98 the way to find out is to goto My Computer,Control Panel, System,Device Manager, go down to Display Adapters if you don't see it make sure "View devices by type" is choosen once you have found Display Adapters click that and it will show you what kinda video card you have if it shows "SiS followed by numbers" that is you mother board video adapter which means either you don't have a card or your computer isn't detecting your card. Well that's it hope it helped you.
Contributed by anonymous.
GeForce has an OpenGL drawing error. It doesn't clear the yellow tooltip boxes. This is something NVidia should fix.
Contributed by B@rt.
From the newsserver (not confirmed):
'First, read through the pages here: https://www.tweak3d.net/tweak/geforce/, especially here: https://www.tweak3dnet/tw eak/geforce/3.shtml.
Then, try running in different color modes: 16, 24, 32, whatever card can do. Finally, try copying the microsoft openGL dll's.'
Contributed by B@rt.
You have to trick your system into using OpenGL drivers. Everything is described on the following page: https://blender.freeservers.com/
Contributed by Matt Murray.
Most likely You got a Windows "This Program has Performed and illegal operation" OR Maybe the screen just turns Blue when you try to test one of your games. These two anwers should help. They worked for me.
*Try setting your screen mode in 16-bit Color.
*Update the Latest Drivers From 3Dlabs.com.
Contributed by Zycho.
Using the videocard drivers from Nvidia might cause problems when using version 12.41, such as Blender not redrawing correctly. Appearantly the problem can be fixed for the GeForce line of cards:
- right click on your desktop and choose properties
- select the 'Settings' tab and click 'Advanced...'
- select the tab with the Nvidia logo and the name of your videocard
- click 'Additional Properties...'
- select the 'OpenGL Settings' tab
- change the 'Buffer flipping mode' to 'Page flip' (not auto-select or block transfer)
- apply the settings (you may need a restart) and Blender should work fine again.
For TNT cards we haven't found a solution yet, other than sticking with driver version 650, which are available here: https://www.magic-pro.com/bios/nvidia.htm
You should try this as well when the first fix doesn't work for your GeForce.